TileLayerPro Version 1.1 Hack
by Kejardon . . . 07/17/06
by Jathys . . . 10/30/08

Apply this patch to TileLayerPro Version 1.1 just as you would any other IPS.
It does 2 things:

1) TileLayerPro skips the header it thinks a file should have.
For example, a graphic file that is read in SNES 4bpp format will appear to start 
at $200 in TileLayerPro.  As the graphic file doesn't have a header though, this 
is wrong.  The result is that $200 bytes of the file have become untouchable.
This issue is fixed by making the scrollbar minimum remain at zero. Thanks
go to Kejardon for making this part of the patch.

2) *.BIN and *.GFX files are not listed under "All Supported Files", but are quite
common extentions when dealing with decompressed graphics.  This can become annoying
when you have to click "All files" each time you want to open a file.  I've fixed this
by changing "All Supported Files" to "Known" and adding *.BIN and *.GFX to the list
of file extensions.

Jathys