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Save Room
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Level to Bitmap
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Snap Enemies to Grid
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Emulator
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Edit
Room Properties
State Properties
RoomVar Data (State)
FX1
Pointers
Area Load Stations
Samus Poses
Special
Fill Area
Game Behavior
Enemy/PLM +/-
View
Window
Standard (2x1)
Large (2x2 auto-hide menu)
Large (2x2)
X-Large (3x2)
X-Large (3x2 auto-hide menu)
Custom AutoHide
XXL (4x3)
XXL (4x3 auto-hide menu)
XXXL (5x4)
XXXL (5x4 auto-hide menu)
XXXXL (6x5)
XXXXL (6x5 auto-hide menu)
TileSize
Options
Brightness
Normal
Bright
Blazing
Transparent BTS
Show Scroll Areas
Draw Box Around PLM
Layer 1
Layer 2
BTS
PLM
Enemies
Show All
Tools
Level Editor
Scroll Editor (refreshes room)
Special Level Format Editor
Map Editor
Graphics Editor
Background Editor
EDIT BG
BG/Layer 2 SCROLLING
ADD Layer 2 Background
REMOVE Layer 2 Background
Beauty Salon
Text Editor
Header
Add Header
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Expand ROM
Create SIPS patch
Create IPS patch
Apply a patch
Apply entire folder
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Test Room
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Smile On-Line Access (SOLA)
Offscreen Enemies to Screen
Offscreen PLM's to Screen
EnemyPop
Species
Split Ship When Moved
PLMPop
Type
DoorPop
Clone Door
Enter Room
Save First
Don't Save
Door Editor
% Key
Open Most Recent Room