DB3F (aka- BANG)<Possesser Type C>
[Orientation] = 0000/0001 for stationary/movable
[Speed] = pointer to code to run!
     BB66 = Possesses next enemy.  Allows red core to be destroyed.
     BB4A = Make this piece a blue bubble. Allows Bang to shoot.
     BB2B = Make this piece static.
[Speed 2] = speed

Has 3 parts/enemies:
1) Red core (shootable part)
2) Blue bubble
3) Static charge

Absorbs your shots, growing each time.  Shoots a charged blast at you when it bursts.  Unused enemy.

Possess an enemy by making it the second part of the matrix instead.

